Crystal Dreams

May 25, 2017

Top 20 things I want to see in the next Animal Crossing

So, with E3 only a few weeks away, Animal Crossing is a game a lot of people are hoping for. It’s been over 4 and a half years since it came out in Japan (and will be over 4 years since those outside of Japan received the game once E3 hits). That’s definitely a good amount of time for a new AC. For reference, the first AC came out in the US in 2002 (In Japan, it came out in 2001 with the E+ version coming out two years later in 2003). Wild World then came out 2-3 years later in 2005 and is one of the closer relates dates we’ve had between the US and Japan with just about 2 weeks inbetween releases. City Folk, with the closest release dates (in fact, the US got it 4 days earlier than Japan) came out in 2008–3 more years. We then had New Leaf 4-5 years later. I’m still not sure why we had over a half a year delay between New Leaf coming out in Japan in November 2012 and coming out everywhere else June 2013, but I hope that whatever new Animal Crossing is coming, the release dates will be very close if not a Worldwide release.

There’s been so many rumors right now about the chance of an upcoming Animal Crossing, including a possible leak from a magazine (though, I won’t personally take it as proof until a more trustworthy source happens), but one thing that really stands out to me is the Mobile App constantly being pushed back. We were told it would connect with the actual Animal Crossing game, but if it keeps getting pushed back, maybe it’s because they want it to come out with the next game? Which makes me feel like a Fall release or an early Spring release next year for Animal Crossing for the Switch is quite likely. That said, we did receive a fairly awesome update to New Leaf just last year which makes me think there could still be another year off (despite 4-5 years already being around the same amount of time it was between the last main AC games). Of course, Happy Home Designer has also been said to not be getting any new content with the final Happy Home Challenge that happened this month and there is still only so much that extra content in New Leaf can really do.

Regardless of when it could happen, I do feel we have a good chance of hearing SOMETHING this E3 even if it may be another year or two off.

Moving onto the point of this article though, I wanted to talk about things I hope to see in the next Animal Crossing the most at this point. This is in no particular order, but just things I hope to see return and/or change up from New Leaf and other AC games.

1. No item limits in the houses and outside. While they’ve thankfully increased it since City Folk’s and Wild World’s terrible 20 item limit to 48, that still can end up being rather small if you use a lot of wall items or counters/dressers/desks. Similarly, you were restricted to about 30 Public Works (and bridges, which are quite helpful, counted against this) and with so many Public Works and places to place them, it wasn’t fun. As long as there is space, I feel like people should be able to place them. Similarly, no limits on patterns (or at least maybe make it memory based instead)–way too often do I have to make more characters specifically for patterns or have to give up on clothes and things due to trying to make my town nice. It’d be nice to just have everything I want if I have enough memory on my system.

2. Being able to decide where a villager’s house can go. One of the nice things with New Leaf is you got to place your own home with Tom Nook. It’d be nice, especially if you’re still the mayor, that when someone new comes in, he’ll be outside waiting for you and ask if you’d like to pick a place for whatever new villager is moving in to put their house. If you say yes, you get into a similar mode when placing your own house, but if you say no, Tom Nook places it himself (so randomly).

3. Being able to vary on villager numbers. With how New Leaf works, you’ll get villagers pretty often up until you have 8. After that, you will get one soon for 9 and then it will vary with you only being able to get a 10th from outside means (Campsite, Friends, StreetPass, etc.). When you have 9 or 10, there is a chance someone will move while you will never have less than 8. I think it’d be neat if people could choose to maybe cap it at 3 villagers (the lowest it’s been possible to have) or up to 15 (which was how many the original had). Personally, I’d probably cap my own town at 12 if I had this choice.

4. Being able to prevent a villager from leaving. And I don’t mean just the “I want to move” prompts you can convince to stay–I mean literally being able to set something so the villager will never even ask to leave. They will always be there. It can be triggered on and off if you change your mind, but this would be nice for those who may want to just be able to play without having to worry about their favorite villagers leaving because they haven’t played for a while.

5. Being able to have multiple ordinances set at a time, but prices rising for each extra one (So it’s 20K for one, 40K for the second, etc.).

6. Be able to experience other culture events in your own town despite what region you may be playing. It’s just a good chance to experience other cultures. And in general, I want to see so many older events come back too. I also want to see items that have become Region Exclusives to find a way back.

7. Be able to transfer things from your New Leaf file. Whether it be your entire town, just patterns, just your character (Similar to Wild World’s transfer to City Folk), or some combination of the above, I think it’d be a nice feature. I’d like at least patterns because wow would I hate to remake all of them, but heck, I’d be happy transferring my town and being able to make it bigger and better too.

8. Similarly, be able to edit patterns even if you didn’t make them. Mostly because this even effects your other villagers in your town from ones you made yourself. Suddenly they can’t edit them and I’ve had some patterns slightly off for ages, but forgot to save on my main character and just… am not up to remaking it for that one purpose. It’s annoying and frustrating. One day maybe I’ll get around to it, but it just seems unnecessary and there wasn’t really a need to make QR codes Edit locked (or heck, at least make it a choice that people can pick if they want it to be or not).

9. Bring back the Dream Suite. It’s so much fun seeing people’s towns.

10. A bigger map. New Leaf has one of the smallest maps thus far so…

11. Being able to place things outside besides just Public Works. And being able to place both these and Public Works on the beach.

12. Speaking of Public Works, more ways to unlock them. Villagers can prompt you for so many things and even lessening the chances made it still pretty un-fun to do. Thus, two options (though, even both could work): Being able to pay bells to unlock a random (or maybe specific) Public Work and/or If you see a Public Work in a Friend’s town or through Dream Suite, being able to request it directly (which may require bells as well possibly).

13. I want a Gyroid in front of my house again. I miss it.

14. Ceiling items. I loved them so much in Happy Home Designer and really want to see them as part of a main game.

15. Being able to have the option to use HHD decorating both for interiors and exteriors. You don’t have to decorate that way (there’s still something fun about doing the classic way), but it comes in handy a lot. Heck, it’d be cool if we could do this to move everything around as needed–maybe placed a house slightly off? Just move it over slightly.

17. Be able to have Patterns under public works.

18. Be able to place things inbetween squares. It was really nice to properly center things and have stuff slightly off and just kind of… slide between them.

19. Being able to choose door designs for your house’s interior.

20. I want Villagers to be able to sing one night at Club K.K. The Concert Hall in HHD is still a beautiful thing.

I’m going to cut it off there because this already has gotten pretty long, but I just hope the people working on the game will look over some of the best things from each and just make things more fun. I will give one last bonus one though for those who made it this far:

Get rid of the Jellyfish being annoying in the Ocean and let us catch them again. I loved having a “pet” in my house for one, but they also are just… frustrating and don’t really have a set trigger like the bees do.

May 21, 2017

Short Opinion Piece: Thank you, Jeff Kaplan

So, I don’t normally do quick short entries, but this makes me so happy to see and stuff for so many reasons.

I’ll say something even more controversial. I wish we would’ve never added any cosmetic items to Competitive. I think the people playing Competitive should only be there because they really care about playing in Competitive mode, and they want to rise through the tiers – that’s who I think belongs in Competitive.

I don’t think we should overly incentivize players because of cosmetic rewards into the system any more than we already have to the point where if we could do the Men In Black thing and make everybody forget and we would come out with Overwatch again and literally wouldn’t add any cosmetic rewards to the system, so it’s tricky because we get asked the question a lot.

Now, that doesn’t mean that all the cool stuff that we have ideas for couldn’t be given out to players in other ways, so it’s not like we’re just not going to make it, like “Haha we’re taking out football and game over” – it’s more that I would love to give it out in a way where it doesn’t encourage players to be in Competitive mode who don’t want to be there. I think it really takes a really special mindset to be in Competitive, and I think a lot of the problems that we see are players who really don’t want to, or belong there, spending more time than they should there.

—Quoted from part of the many interviews recently that Jeff Kaplan did. This was specifically quoted r/Overwatch.

And just. This is something I’ve been saying for so long with most things and it’s why stuff like this absolutely kills me. Whether it be Pokemon’s various “end-game” stuff that locks BP and Ribbons behind forcing you to use certain Pokemon with certain move sets to having to grind in Overwatch for a golden weapon and/or Spray/Icon (Season 4’s are my favorites thus far…).

Most people who do those modes are doing it specifically for that. The rewards are bonuses. And the only people it ends up effecting are often the people who don’t want to be playing those modes in the first place.

I wish they could change it, but it’s obviously too late now. But ugh, just seeing someone say it gives me hope maybe this could stop happening in the future. It’s just nice to know someone gets it.

I don’t know if I’ll ever, personally, manage to get a Gold Weapon for Mercy. Competitive just gets too toxic for me to feel comfortable in and even if I often do well, I never end up having fun. And if you’re not having fun, what’s the point?

May 8, 2017

AC: HHD – More houses for today :)

I had promised another HHD stream today, so I wanted to make sure I got some more houses done. Not the longest stream due to having to go out later, but still fun!

Gruff – A classic barbershop.

Rating Address: 0992-5759-684

Cesar – A construction site.

Rating Address: 0295-5759-614

Cally – A nice place to do laundry.

Rating Address: 0691-5759-544

Gladys – A peaceful zen garden.

Rating Address: 0204-5759-514

Kyle – A piped room.

Rating Address: 0504-5759-574

Colton – A noble living space.

Rating Address: 0609-5759-524

May 5, 2017

AC: HHD – Getting more houses done!

So despite the lack of getting to play these last few days, I’m still going my best to hopefully get more HHD done at a more… regular schedule. Honestly, it’s just so hard sometimes because I adore the game, but the themes just end up feeling so repetitive down the road and I feel like if I at least got a chance to know what they wanted better (like showing me everything they bring over instead of just what items are new), maybe I could help make them more unique, but it’s just hard sometimes. And while I could just go full-tilt into what I want to give them versus whatever theme they give me, I don’t really want to play the game that way.

But yes, onto the houses!

Hugh – Eat, drink, sleep. Repeat.

Rating Address: 0799-5759-657

Vic – A pirate’s refuge.

Rating Address: 0992-5759-597

Lucha – A pro-wrestling arena.

Rating Address: 0792-5759-677

Fang – A chair showroom.

Rating Address: 0395-5759-637

Alfonso – A starry-sky cake dream.

Rating Address: 0791-5759-687

Pompom – A splashy, modern garden.

Rating Address: 0504-5759-697

Becky – A classical conservatory.

Rating Address: 0209-5759-697

May 1, 2017

Opinion Piece: Meta vs. Casual Play and PVP

This is something I’ve been thinking about a lot lately between things like competitive Pokemon, Fire Emblem Heroes Stat/IV Calculators, and a lot of debate on things as simple as Mario Kart 8 Deluxe.

I’ve always been a bit odd in the sense that I am constantly kind of at both sides of a place. I like to feel like I’m achieving something and for the most part, I’m a completionist, but I also prefer to be able to play the way I like as I work towards that and it’s something that I feel is becoming harder and harder to do in most games where that line is suddenly blurring and rather than the far-end reaching can be things for a general sense of achievement, a lot of actual things people may want to try for suddenly get tied to it.

Like Smash Brothers. Starting in Brawl, an achievement-based system was put in place and suddenly, you had all these extra things to do with characters that maybe you weren’t particularly good at. It’s one thing when sure, maybe you had to beat Master Hand with each for their final trophies, but at least you can do them on Easy and maybe work yourself up to hard. And I think that’s one of the big things for me because I’ve always loved the trophies and collecting them, but suddenly it feels like a lot of my enjoyment is forced to learning to get to know these characters for this one achievement that has a trophy locked behind it (and there were never enough hammers).

And it can be fun to work towards things and see how far you can go. There have been plenty of games where I pushed the limits or like Maple Story where I frequently managed to get to places that were much higher level just because I wanted to explore. And there’s a lot more fun in choosing that option over feeling like you don’t have that choice because you want to achieve all of a certain thing.

And that’s part of what’s slowly really killing Pokemon for me. When a large amount of the Post game is just an IV Arena for the “best” Pokemon, it ruins a lot of what Pokemon has always meant for me. And I find it harder to ignore every single game between attaching ribbons to it (and sometimes other things as well) and just general “Your party sucks” or “Why don’t you evolve *insertpokemonhere*?” comments that just tend to keep happening. I’m just expecting more and more of the game to end up slowly expanding that part until the Elite 4 literally requires it if not the gyms as well. Like fine, have some battle arenas just for that, but at least don’t tie exclusive items and things to it. Most of the people doing it don’t even care for those things. And the day I stop using my favorites for Pokemon with better stats is the day I just am no longer truly playing Pokemon.

It’s also one of the issues I run into a lot with Fire Emblem Heroes. I’d rather just use my favorites, but with the Arena (which is the main way to earn feathers), special quests for orbs which requires all four characters to live, and the chapters getting harder and harder (and who knows how many there will be–we’re definitely not near the end of the story though), there will eventually be a point where I won’t be able to somehow pull it off. I can barely do the everyone staying alive quests at this point, if any at all. And defeating in 6 turns while trying to not completely die in 10-5 on Lunatic was terrifying.

“But Jen,” you may say, “You don’t need to do it on every difficulty!” which is true, technically, but considering Orbs are the main way to get characters and I am unfortunately not in a position where I can just buy as many orbs as I want and not have to worry, I’d really like to earn as many as I can. I’m still sad I was never able to do all the full team 10th Sanctum quests last time.

In general though, I think any game that kind of encourages the idea of playing with characters you like and then has big focuses on why you should use specific characters instead is just kind of… frustrating.

Overwatch kind of does okay with this because while there are gold weapons in competitive, everyone can earn them eventually just by playing that mode even if they’re not particularly good. I still don’t really care for the mode due to how toxic people can be, but at least there is an option. There is, however, an extra spray and icon for anyone in the top 500 which I have mixed feelings on. At least it’s mostly just an animated version of the one anyone who did the qualifying matches get, but wow do I really like the one for Season 4.

In general though, all of these things also add up to why I also just am not too fond of any kind of PVP thing. When it comes down to it at this point, I know I’m in the minority and when everyone I know is figuring out the best stats for their characters, the best kart pieces and character for their kart, and the best load-out/skill tree to use, it suddenly becomes a lot less fun. And heck, there are times I’ve still managed to pull out a win despite by all measurements being “weaker”, but I don’t really want to play against anyone who is constantly all about the numbers over what they actually like.

And that’s the thing–when it comes to any kind of multiplayer party-esque game, whether it be a fighting game, Mario Kart, Mario Party, or similar things, I actually really don’t like doing anything against people I know. If I’m playing Mario Party, I only steal coins and stars from the Computer because I’d feel guilty otherwise. And I’m like that in pretty much any multiplayer experience I do–I’m all about co-op, not versus play.

For now, I’m just going to do my best to keep playing games the way I enjoy them most, but it’s hard not to worry that eventually that way won’t actually be able to exist anymore.

Animal Crossing: Happy Home Designer – The Final Challenge

So, this May brings us the 20th and final Happy Home Challenge. I’m sad to see them end despite not really having much fun with them anymore. This probably means no more updates for HHD in general as well, but hopefully that does mean we can finally hear more about the mobile game soon. While I know others are eager for a Switch version of AC, I personally am okay waiting a bit longer, though, I know I will be playing it constantly. :P

But yes, onto the final Happy Home Designer challenge!

May 2017 – An underwater emergency. – See, and like… this is why I don’t really have fun with them anymore. I guess the submarine is supposed to be getting water flooded into it? And you want to block it with the Giant Resetti? But it’s so weird

Rating Address: 0190-5755-554

I did my best at least, but I kind of wish it was a better theme to end off with. :( Regardless, even though the challenges are over, we’ll be continuing with HHD until every Villager has had a house made. <3

April 29, 2017

AC: HHD – Despite downtime, House making continued!

So, if you don’t follow my Twitter or Facebook page, you might have been confused to see the site down recently! Short version is we needed to upgrade the server and thus, downtime while the site was transferred to a better server. The upgrades have finally been complete so I really hope you guys will be seeing the site having much better up-time and loading now.

Despite the site’s downtime though, I still wanted to play some more HHD and continue the “Houses for Everyone” goal. As always, you can see the videos over on my Youtube Channel–they’ve already been uploaded so you may have watched them already if you’re subscribed to my Youtube channel, but if you’ve been waiting for the written versions to go along with them, well, here we go!

Skye – An art studio.

Rating Address: 0707-5752-520

Jambette – A dressing room.

Rating Address: 0006-5752-510

Iggly – A winter-sports paradise.

Rating Address: 0506-5752-590

Opal – A serene spa.

Rating Address: 0206-5752-580

Tipper – A dairy farm.

Rating Address: 0806-5752-600

Soleil – A summery stronghold.

Rating Address: 0600-5751-587

Due to the amount, I’m going to go ahead and put the rest under a nice Read more tag :P So people can click to continue or just scroll as needed.

» Read the rest of this entry …

April 16, 2017

Animal Crossing: Happy Home Designer – Housing Journey Continues

Two of the things I really have been wanting to work towards more is some kind of stream schedule and also play more Happy Home Designer. I’m more than halfway through getting all the houses done and it’s been a goal for me since the beginning. Whenever the next AC comes out, it’s something I genuinely would like to have done.

I don’t see myself streaming or recording myself touching up places, but I may do a final “tour” once I’ve unlocked everything.

That said, both have hit a rut for me which is why I’m hoping working towards both goals together could help. The problem with HHD is a lot of the themes are VERY similar. I can only do so many restaurants. There’s also multiple instances of things just… poorly translated which leads to you working hard on something that wasn’t asked for (I still don’t understand why a Coffee Shop was changed to a place for Tea). Sure, the Villagers don’t really care much, but part of the fun is making something you think they like. If I wanted to go wild with something, I’ll do that with the buildings that aren’t for villagers.

With streaming, I tend to have a very random life and ignoring just not always being able to know how I’m feeling, I’m often needed in my family to suddenly do things without warning. Things that should take 2 minutes can suddenly take 40 and then the stream is essentially ruined. It makes recording otherwise a bit easier because I can just cut things out, but when it comes down to it, I enjoy streaming for long points of time and if I can’t do that, it just feels kind of a waste.

At the moment, my goal is either a couple of hours each stream and/or about 10 houses. I don’t know how it will go just yet, but fingers crossed that it helps get me into a routine as there’s a lot I want to stream in the future too.


Bianca – A snowman’s life.

Rating Address: 0004-5729-612


Yeeees <3 Meanwhile, this then happened and like, this is exactly part of my issues with HHD at this point:

Truffles – A constant quiz show.

Rating Address: 0304-5729-652

Nana – A serene park to lunch in.

Rating Address: 0504-5729-562

Flip – An ancient Bathhouse.

Rating Address: 0109-5729-622

Sydney – An office with a phone.

Rating Address: 0009-5729-632

Kody – A blue training space.

Rating Address: 0209-5729-672

Eugene – A space for self-reflection. (He wanted a talk show to talk about himself. As an FYI. XP Another example of just not a great translation for what they wanted)

Rating Address: 0902-5729-522

Erik – A cozy mountain cottage.

Rating Address: 0202-5729-682

Winnie – A stable for horses.

Rating Address: 0802-5729-602

Knox – A battle enthusiast’s abode.

Rating Address: 0305-5729-642

April 12, 2017

Nintendo Direct Thoughts!

So, today was the latest Nintendo Direct :D No matter what, Nintendo Directs never fail to get me excited to see what’s coming soon. If you haven’t seen it yet, you can check it out below!:

Assuming you have seen it already though, I’ll be doing my usual thing and talking about what interested me the most among various other tidbits. Thus, I won’t talk about everything, but I hope you enjoy my thoughts regardless!

Nintendo started up with Pikmin which is always a weird case for me. I adore Pikmin and the characters, but I don’t enjoy the actual games at all. I had been excited to try the first one, but ended up getting too stressed out by the end of it and… more than a little upset when I saw all my Pikmin get eaten. It came out when I was 12 so maybe it wasn’t too much of an overreaction, but it’s something that permanently ruined the series for me. Despite those issues, as mentioned, I really love the Pikmin and so I was really excited to see this Amiibo that will be launching on the game July 28th:

Ever Oasis was brought up next and I am still so excited for that game. It genuinely looks really fun. The game looks so pretty too and I just love the art style so much.

It’s just really beautiful. But most importantly, this plushie needs to be available to buy because I love it and need it:

Monster Hunter Stories is probably the first Monster Hunter game that I’ve had any kind of real interest for.

Depending on how essential the battling is and how the Egg hatching works, I might actually pick it up. I may even be able to deal with the battling as long as everything else looks great. I just don’t want a situation of “there’s this one rarer species but all the eggs look the same so have fun hatching 500 bazillion of the same egg to try and get the rare one!!” because that just… isn’t fun. At the very least, I’m probably going to keep an eye out for new information regarding it.

Around this time, Lady Layton starting playing on the Japanese Nintendo Direct AND I WANT IT SO BADLY.

There was no news for it here in the US just yet, but I really hope we’ll hear something soon… It comes out 2 days after my birthday in Japan T~T <3 Going back to the US Nintendo Direct, MIITOPIA! I'M SO HAPPY IT'S COMING OVER! I can't wait to play it.
At the moment, we just know it’s coming this year, but that’s more than enough for me.

Next up was Kirby and standing out to me the most from the selection was the Team Kirby Clash Deluxe. It’s already available to get now, but I’m not sure if I will try it just yet.

I kind of wish the colors weren’t locked into what skill Kirby has though. I am intrigued by the new multiplayer action game for the holidays as well, but until we have more information, I don’t have much else to say about it. Except that I want the Crystal Shards cast back :(

Bye Bye Boxboy! Was the next game, but I was very surprised about one thing–they didn’t mention the Amiibo that came out in February. I was really hoping it’d come over so I was surprised with all the information for it, that they didn’t actually mention the Amiibo.

I guess I’ll have to look into importing :(

While the Qbby Amiibo went unmentioned, we did hear about a large amount of other new Amiibo coming soon besides the Pikmin Amiibo. For one, three new Legend of Zelda Amiibo featuring Link from Majora’s Mask, Twilight Princess, and Skyward Sword respectively.

I’m hoping they may do a reprint of the original Zelda Amiibo as well with these as Breath of the Wild has made them hard to find. And I am continuing to kick myself for not getting a Sheik Amiibo :(

The new Smash Amiibo were also finally announced. Everyone knew they were coming–they promised afterall, but everyone was wondering when and apparently the answer was this July.

We’ll probably get both Cloud, female Corrin, and maybe a Bayonetta Amiibo. I’m personally leaning towards the one in the front.

New Splatoon Amiibo were announced as well to go with Splatoon 2:

We’ll get all three, but I’ll talk about them more when we get to Splatoon 2 :)

After the Amiibo showcase, next up was ARMS. ARMS is such a weird case for me because it kind of looks fun and I enjoyed playing it when I got to try it out at the Switch Preview Event, but I feel like its a game I would just end up not having much fun with after. I’m not a huge fighting game person and it’s really the story and background things that get me interested or it’s more of a party fighter. The team fighting thing sounds neat, but I’m still not sure if it’s enough to get me into it. That said, the fighter designs are all really cool and Minmin looks great:

I adore her design and while she doesn’t beat out Ribbon Girl for me, it makes me excited to hopefully see more fighters in the game.

Just briefly on Sonic Forces: I want to get into this game, but it’s still not pulling me in yet. Crossing my fingers for Chao Gardens and a lot of extra stuff because I still don’t have as much fun with 2D Sonic and have mixed feelings with on rail segments, though, the day stages in Unleashed WERE pretty fun and it looks like that is where the inspiration came from so fingers crossed.

One other brief interlude is Monopoly for the Switch. One of my all-time favorite versions of Monopoly was an old PC version where when you landed on a space, it would show you this gorgeous animated Picture-esque version of it. Seeing how animated it looks in the Switch version is kind of making me hope for that.

I don’t know if I’d get it, but I feel intrigued regardless.

Speaking of brief interludes, Rayman Legends Definitive Edition :P This is a game we got to try out during the Wii U launch, but due to it being pushed back for whatever reasons, we ended up not getting it as there were higher priorities at the time. Maybe we can finally get this version this year. As long as something else doesn’t come up.

Finally, we’re onto Splatoon 2! I’ll be honest, I’m a LITTLE suspicious of Grizzco Industries, but at the same time, I’m just SO excited for some kind of PVE Feature. Salmon Run looks so much fun and despite the ugly outfits, I’m just really looking forward to playing it.

I kind of hope you might actually get to switch outfits to some extent. I also hope you can play together locally. Like 2 people can go online together with a Split Screen. I’d love that for the normal modes too. I’m just not a huge PVP person and I would have a lot more fun if my husband and I could actually play the main game together this time without needing a second system.

Regardless, there’s a lot I’m looking forward to along with the whole revive thing with the lifesaver. After showing off this move, we were shown the new Amiibo (as I mentioned above) and how they work. One of the things I really like is you’ll be able to save outfits and hang out with the Amiibo. Since the old ones will be compatible as well, I wonder if you can hang out with them too?

That said, I do have some concerns as it looks like stats are still tied to clothing (I hope we can change EVERYTHING this time and there’s a better re-rolling/skill switch system) and there’s only four hairstyles:

I’m really hoping we’ll be able to unlock more. I’ll probably use the original style or the 4th style. On the bright side, I’m very happy about skirts!

At the very least, despite my worries, this has definitely made me excited for Splatoon 2 and I am looking forward to it when it comes out a few days after my birthday!

April 1, 2017

Happy Home Designer – April Challenge and Disney Magical World 2 – Spring begins!

Well, it’s the first of the month and that means it’s time for a new challenge in Happy Home Designer! The Video version is over here.

Theme: An energy boost. The fact that the preview is the Sun doesn’t bode well on how much I’ll have to work with here. And the other item is the giant egg. So I went with like… a super sporty kind of place? I have no idea. Sort of gym-ish? With crazy buffets?

Rating Address: 0900-5701-211

I’m really curious how the translations compare to the Japanese challenges considering how much some of the normal Villager ones vary.

But yes, moving onto Disney Magical World 2, today started the Easter/Spring Event stuff. Items will now start showing up in Scrooge’s Shop and the Fortune Teller’s Place will have all the recipes available for sale. You’ll also get Spring Medals for inviting over visitors from online. If you’re still playing Disney Magical World 1, the event also starts today, though, items are a bit more annoying to find and mmost are through favors. That said, there are some items gotten through favors in Disney Magical World 2 as well–two each from Mickey, Minnie, Donald, and Daisy respectively. Unfortunately, it’s random and you could even get the same multiple times so fingers crossed… While I already uploaded a video showing everything, here are some pictures who prefer the blog part of the site more:

I always love seeing all the decorations laid out. I think my favorites for the Spring/Easter decorations are the Bunny Ears on the mailboxes of the various houses and the pink Magic Castle Gate. The Basket Centerpieces would be a close second though. I also really like the ones on the trees:

After buying out Scrooge’s, I headed to the Fortune Teller to buy all the new recipes and then hopped off to the Cafe to make them:

They definitely focus much more on spring. I would say the more expensive dessert is my favorite of the six.

Finally, I threw a small party–I’m still missing several things so I couldn’t do a FULL party, but Minnie and Daisy still stopped by:

I really wish the Holiday events had their own songs, but at least this song is one of my favorites.

  • Twitch

  • Twitter

  • Categories Menu

  • Archives