Crystal Dreams

April 21, 2014

Rhythm Games

Gabrielle’s Ghostly Groove 3D has been on my list for a while. It looked cute and the customization seemed interesting so I was really tempted to try it. Despite that, I only finally picked it up recently due to one reason: It’s a rhythm game.

I have nothing against rhythm games. In fact, Zed is pretty awesome at them and it’s always fun to watch him play. I’m just awful at them.

And despite my awfulness, something always makes me want to try one and then I buy it and I never complete it and it’s always pretty depressing. That said, I’ve never regretted my purchases… though, my wrists sure have.

Parappa the Rapper is about the only rhythm game I can think of that I finished… which may be because my dad helped thinking about it. My first rhythm game since that was Rhythm Thief & the Emperor’s Treasure as it’s story elements made me think of Professor Layton. I heard some people complain about the story and/or voice acting, but I actually really enjoyed both.

I had done well enough at first to the point where I thought maybe I’d have a shot… but as I got further along, the failing started happening. I HAD to have power-ups to get a score high enough for me to be able to progress in the story. And even then there was no guarantee I’d pass.

I’m pretty good with music–I love to play piano, I’m fairly good with hearing the different tunes and pitches, but that is also part of my weakness with these games–I heard each part of the song and never know exactly which part I’m supposed to be hitting along to. Then there’s ones where I get nervous and do the opposite of what I’m supposed to hit. I managed to beat Rhythm Thief, but just barely and because I was not good enough to get a better rating, I ended up having to look up the bonus scenes online. I just couldn’t do it.

Gabrielle’s Ghostly Groove almost saved me due to the fact that it’s just hitting one button in the center with my stylus. Which would be good if it stayed that way, but nope, of course it doesn’t. More mechanics get thrown in as you go and as usual when it comes to slide mechanics, I’m just terrible. I always screw up the timing or my stylus somehow ends up in the wrong place or I’m too slow. And like every game I’m done, I had that “Maybe I CAN do this” moment only to hit a point where I can’t or just am not good enough. And it stinks as I really want to see what happens next or unlock something in particular and just no matter how hard I try, I can’t unless I manage to get lucky.

Theatrhythm was a game I almost passed on, but ended up getting once I heard Aerith could be unlocked. She’s my absolute favorite Final Fantasy character and I was ecstatic to get her on my team… and then I learned she wasn’t there from the beginning and then I learned how I needed to unlock her and other than completing each song once (most rather poorly), I didn’t get much further in the game. I had bought some DLC despite that as I really love some of the songs in the game, but I wish I could’ve unlocked Aerith and had her as part of my team. But I couldn’t do it–I was so awful at the Chaos songs and I could never get a good enough score for her shards even if I did manage to complete the whole thing.

And that’s the issue, either I’m too slow or get nervous and mess-up and it really stinks. The sad part is, if I had no fear of failure I’d probably do much better (not perfect, but much better)–the amount of games where I suddenly do amazingly better due to having an invincibility power-up to the point where people wonder why I even need it is absolutely ridiculous. And yet I just can’t get it down.

As for Gabrielle’s Ghostly Groove 3D, if it wasn’t for my complete failure in everything that is Rhythm Games (despite having a good sense of rhythm!), it’s a cute game. A really sad (though, I expect it to have a happy ending) story though that makes me regret entering my name in for the character.

For those who are curious what happens and have not gotten the game:
Gabrielle sneezes too hard (something I can relate to T__T) and ends up sneezed out of her body. Her body falls asleep and her mom puts her in bed, but it’s been days at this point where I am (Lab–3rd level area) and her mother is panicking, Gabrielle is getting colder, and it’s just incredibly sad seeing the mom worried and yelling for her to wake up and I’m going to cry if I keep going so I’m currently in a “oh my god rhythm games why” mood but also a “I need to finish this or I am not going to be able to sleep because this is so sad” and “too much use of the stylus is killing my wrist”.

But yes, off to fail again I suppose…

Edit: I did beat it! And it thankfully had a happy ending.
I don’t expect to 100% it though…

April 17, 2014

Random ESO Screenshots

A lovely view~ <3

A new outfit! A combination of styles plus riding my cute horse and enjoying the presence of my new light pet*

*Actually a lighting glitch from my weapon, but it reminds me of Watt (Paper Mario) so it amused me and I took a screenshot.


Fountain-loving bonus:


April 12, 2014

The Disney Magical World Launch Event at Nintendo World

While I haven’t found many opportunities to go to an event in a while (Work, Allergies, and if I go down to buy the game the day it actually launches, I’m not too fond of going back the next day or some completely other time for the event–Manhattan has pricey tolls), I wanted to make sure I found time to get to this one. I wasn’t sure what to expect from the crowd, so I made sure to get there early.

Some of the outside displays:
With the beam in the way:

They also had one of the trailers in rotation on the screens facing outside:

Interior stuff (1st floor):
The characters looked really great. You actually couldn’t tell they were cut-outs right away because they used the ingame models.

pillar interiorposters

Plus a photo booth!:

And the Radio Disney Booth!:

They also had the special 3DS XL behind the counter:
I really wish I had the money to get it :/

For buying the game during the event, you received:
A Thermal (There was a Mickey version as well)

A Calendar.

And a Magazine.

As for upstairs…
The Signing area.

My favorite part of the event… the Cafe. It was just beautifully done and looked straight out of the game (though, I don’t believe the Mickey Statue that was on each is in the game):

Better picture of the cafe’s logo:

An AR Card was put up behind the Cafe (to the left was a Sketch Artist, but I sadly was not able to get a picture…)
The AR Card got you the Tigger Russian Outfit:

Sitting in the Cafe, you got to pick a Chocolate or Vanilla Cupcake (which were awesome–My boyfriend got Vanilla and I got Chocolate). Plus you got some special punch (which was also really really good):
Plus, whoever’s seat number matched the number under the Mickey statue got to get a sketch from the Sketch Artist. I didn’t win which I was pretty sad about (I think what made it worse is the person who did win didn’t seem to care), though, I did my best not to seem that way.

After that, you could meet G. Hannelius, but we skipped that as we figured it’d be better for people who came to see her to go and we didn’t want to take up more time (we got to be in the first batch of Cafe goers). However, there was a lovely cake we saw coming out of a car while we were on line:
Due to not going to meet her, I was unable to get a closer photo of it out of the wrapping:
I’m not sure if they planned to cut it up at the end of the event (we couldn’t stay the entire time) or if they were giving it to her, but…

I managed to get a good amount of StreetPass for the event too, although, less from the game itself (Only 4 :/) than I expected so that was a bit disheartening… Despite that though, I got 10 people for Fire Emblem, 4 for Professor Layton, 2 for Style Savvy, 10 for Pokemon Trozei, 10 for Nintendogs plus Cats, and 20 for Animal Crossing. I lost track of how many I got for the Mii Plaza, but it helped me get further along with nearly all the games so yay.

But yes, the event was fun! We got to relax a good amount of time (about a half hour) in the cafe and I really enjoyed it. I wish the Radio Disney booth played Disney music though rather than the “hit songs” right now as I’m really not fond of most of the popular music on the radio…

April 10, 2014

The Disney Teddy Bears

And no, I’m not talking about Pooh–although, he’s definitely a favorite. I’m talking about the Tokyo Disney teddy bears–Duffy and the UniBEARsity line.

I’m going to go ahead and start with Duffy. He is pretty big in Tokyo Disney Sea (he even has his own website!) and a few years ago, finally came over to the US (not too long after getting a female companion–Shellie May).
To the left in that picture is my Duffy! I picked him up when I went to Tokyo Disney for the very first time several years ago. I adore him to pieces and it made me look up all sorts of things–like the costumes that came out and special releases. They make so many things for Duffy–candy, outfits, special accessories, and even sell special food shaped like him during special events.

As for that pink bear on the right who looks eerily similar to Duffy… I named her Ahim (kudos if you know where the name is from!) and she’s a Disney Bear. Disney Bears were sold in Disney World several years before Duffy, but due to lack of popularity (due to lack of advertising and doing much with them), they were discontinued.

Tokyo Disney then took up the old Disney Bear contract and recreated it into Duffy–a full character with his own story and events. His popularity over in Japan brought the Disney Bear back to the US–now as Duffy the Disney Bear.

Besides Duffy, Tokyo Disney also made the UniBEARsity line for their Disney Stores. Their story given through many videos. I had wanted one for a long time as I thought they looked super cute, but had been undecided on who to get (I really couldn’t afford to get all of them afterall). Eventually, one did come out that really caught my eye–Berry, a UniBEARsity Bear based off of Angel, Experiment 624 from the Lilo & Stitch TV Show. She was apart of a special set with bears based off of Stitch and Scrump to celebrate the anniversary of the movie and was limited to 5,000. I made sure to continue to keep an eye out for her and surely enough, one did pop up at a good price. And today, she arrived!
She’s around the same size as Duffy and Ahim and I absolutely adore her–she’s super soft as is her bow and she’s just so cute T~T Next, I think I’d like to get her a cute outfit one day…

Tomodachi Life!

Tomodachi Life is one of those games I’ve been really looking forward to! It was nice to see its name for the North American version along with a release date–June 6th! I was super excited to see a surprise Direct put up and a trailer and made sure to watch them as soon as I got home! If you haven’t seen them yet, I’ve embedded them below.

For those who never heard of the games, it has the cartoon-yness of the Simtown games with the craziness of the Sims–but in Nintendo’s own way. You can’t have families together in apartments, but these characters can get married and start a family and will then live together in an area outside the Apartment place. You help out these various characters by looking into their thoughts and ideas and it’s just super cute.

I was actually super impressed with how well the direct made it look both interesting while capturing the craziness of what the game can be. Some highlights of my favorites:
Every single time Iwata was too busy to talk about the game and Bill’s following commentary :P

Aww… <3

I feel concerned for these people, but laughed anyway.

Rollercoaster! I’m not too fond of them personally in real life, but I just enjoyed the scene.

I hope that dress is available in pink…

I’m really looking forward to making myself, friends, and then kind of doing what I do in the Sims where I may various characters from games and shows I like to see what happens. I can’t wait <3

Other bonus highlights:
-The pretty map with Cherry blossoms and fountains <3
-Bill pulling out his 3DS
-Super excited for the personality quiz!
-This entire show. Was excited during the direct to see they kept it all voiced!

It’s going to be so hard deciding on which room for who…

April 8, 2014

Disney Magical World Review

So, if you have seen my Disney Magical World blog, you would know I received a copy of the game from Nintendo (THANK YOU NINTENDO). I’ve been having a blast playing it, so I decided to go ahead and post a review about it. You can also read this review over at Zero Reviews, my boyfriend’s website :)

dmw Disney Magical World is a Simulation Adventure game for the 3DS based off a Japanese-only Web game. This game has many different activities you can do while being in a world with many of your favorite Disney characters. It is often referred to as similar to Animal Crossing, but other than customization/collecting and being in real time, I’d say it’s closer to Fantasy Life or Harvest Moon/Rune Factory. However, if you do enjoy Animal Crossing and/or Harvest Moon (or Disney in general), I do think the game is worth looking at. The game isn’t perfect, but its good outshines the flaws and it has a lot more layers and difficulty than you’d expect.
» Read the rest of this entry …

April 6, 2014


I ended up going out today (a rare happening as allergies and asthma suck) with my boyfriend to go to the movies (we saw Captain America). I was surprised to not really get any StreetPasses (so many people in the shopping mall), but did at least get two when we stopped at Starbucks for some Iced Chai Tea:

I sadly only got one puzzle piece and not much help in Flower Town (didn’t do Mii Force as it’s gotten to the point where I need at least 5 people to stand a chance, Warrior’s Way as they didn’t have any of the extra games and the only achievement I still have needs people with the game, and Monster Mansion because they were both different colors so it wouldn’t help with my puzzle box problem), but I did also get them in Nintendogs + Cats, Style Savvy: Trendsetters, Animal Crossing, and Fire Emblem: Awakening.

Since I already had Animal Crossing in, I decided to start there. After that, it was Style Savvy: Trendsetters. After making Nicole a nice outfit, it was a trip to a restaurant to discuss our clothing stores:

Nintendogs + Cats was next:
I got a Blue Polka-dot bow from Princess and met her in the park with her dog :3

Finally, it was time for Fire Emblem: Awakening. I’m actually super behind on clearing out StreetPass for it (33/50–originally it was at max so I have gotten it down) as I’ve long beaten the game and it’s mostly grinding for supports at the moment. I still made sure to take care of one–although, I don’t think it was who I passed today:
I wish we could’ve like…selected a player color at the beginning kind of how some of Lissa’s outfits are yellow and some of Maribelle’s are pink. I’d totally pick pink and then maybe my pretty Bride dress could be pink instead T__T (I also wish it was tomes instead of bows… I feel bows for the male class and tomes for this class would’ve worked much better than the reverse..)… It could’ve been so pretty:
(Ignore the fact that it’s an awful edit) Original:

April 3, 2014

Worst. Fight. Ever.

One of the things Elder Scrolls Online has are some single instanced areas which wouldn’t be so bad if I wasn’t set more or less completely from healing. Besides my normal attack, I only have one other–everything else is a healing ability.

Normally, this still works okay even if it takes a bit. But then there’s bosses who heal and then there’s the issue where they heal more than I can do.

And that was the issue with this boss. Even though you could kill the things healing her, I could only do so many so fast inbetween trying to keep myself alive and do some damage to her so that her health would still be going down.

I’d rather not talk about how long it took. All I know is next level, I think I’ll get another attack skill.

Mario Kart 8!

Recently, a new Mario Kart 8 trailer came out which shows some of the new courses and items. The items seem interesting enough, but I am mostly really excited about the courses. I love seeing the remakes (MOO MOO FARM–I have the theme for that course on my playlist) and it’s actually gotten me a bit more likely to get the game at launch.

Despite that, I’m still a bit apprehensive due to the reasons I haven’t been enjoying Mario Kart that much in the latest installations:
1. Winning in each difficulty wasn’t enough–you need to win and do a certain amount well as well. This is especially frustrating with character unlocking.

2. Drifting is something that originally wasn’t really needed to win the courses in single player which was good, as I’m awful at drifting. It was more for just your really hardcore friends. Unfortunately, this has become more and more common in just the normal gameplay (Similar to how Gen 3 in Pokemon started a whole area that you will have to pray for luck in order to complete it if you do not play competitively–I still don’t play competitively and as a completionist, those areas in each game since always ruin some of my gaming experience) which can be frustrating as no matter how hard I try, drifting and I are not meant to be.

3. Customization being stat based. “Look, you can customize your kart!” “but these parts are totally the best parts” there is truly no point in customization if you’re still forced to be a certain way to be the best/have any chance. Characters have always had stats, yes, but it still had a lot to do with how a person plays–a kart that gives you max in all 3 categories will obviously be better than one that’s rather low in everything due to being an easier to get kart.

I ended up not bothering to get all the characters and kart parts in 7 due to frustrations and it’s the first Mario Kart I didn’t complete so I’m hoping 8 won’t be like that.

I have no desire to play online–I’m more of a just with a few friends or by myself player. That said, I do hope the special Online challenges that they did on the Wii version make a return in this game. I was never particularly good at them, but I had SO much fun doing each one and seeing what they’d bring each week.

Professor Layton and the Daily Puzzle

I don’t know how many people do all the Daily Puzzles, but I always try to! However, I often like to let them build up and then do them in large bundles. I feel it’s a good way to get my puzzle fix and lessen checking everyday.

Of course, this game decided to make it so I can’t do that–at least not for a while. The game has various achievements… the last several being for “doing a puzzle daily” for a certain amount of days in a row–the last one being 50.

I’m up to 17 now… I’ve messed up twice and finally made it so I get annoying email reminders to make sure I do a puzzle a day.

I think what makes it harder is it uses the same format from Professor Layton and the Miracle Mask with there only being about 20 different puzzle types and the difficulty just varies… which really sucks. It’s okay for a few, but I have no interest in doing these same puzzles everytime nor do I find most of them very fun. I miss the more random puzzles of the previous games–though, I do love the little incentives in this game (the Diorama) and the last (The cute little room).

But yes, with my puzzle done for today, it’s just the wait for tomorrow and hopes that I will manage to complete the puzzle streak needed. I have everything else done in the game afterall!